Recently I was doing more experiments in lightweight binaural spatialization for VR. Using the Ambisonic Toolkit (aka ATK), in SuperCollider, I implemented a binaural mixer for arbitrary number of 3D sources that includes Doppler shift and a faked reverb cue as audio sources move further away.
Here’s a quick test, with some spaceship-like sounds whizzing past (mostly from side to side, because the effect is more obvious). Listen with headphones if possible:
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I was fortunate to be able to work a few days last fall with Pelayo Méndez. His company was contracted by the Catalan theatre troupe La Fura dels Baus to create interactive visuals for their new “smartshow”, titled M.U.R.S. (murs are walls in Catalan). Pelayo and his team created software for animated visuals, interactive “games” that turned spectators into participants and a networked mobile application that made audience members part of the show.
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Circle “0” - Charon and the ferry across the river Acheron.
Eighth Circle (Bolgia 3) - Simony
On May 17, we paid a (surprisingly pleasant and handbasket-free) visit to Hell – more specifically, to Dante’s Inferno, as one of the Insectotròpics' invited guests.
Alex “painting” the Teatrillu world with an infrared flashlight.
Between May and September of this year, the “Insectos” (a Barcelona-based theatre troupe) are organizing a series of collaborative theatrical/performance events at the old Fabra i Coats textile factory (now art centre), one for each cantica of Dante’s Divina Commedia, in which they invite other artists to participate.
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After a long span of lots of hard work (more about that in the coming month) but no performances, I had not one but two gigs this week, performing with my co-conspirators from the wú:: Collective, Alex and Roger.
Announcement of the WeArt SubverJam.
First, on Wednesday, we took part in the SubverJam session (in polite company, referred to as a New Media Art event), as part of the closing of the 2013 WeArt Festival.
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El Teatrillu (a Catalan diminutive of teatre, meaning: “little theatre”) is software for the performing arts. It’s an application, built on top of openFrameworks, that I’ve been working on with the other members of the wú:: collective. Alex and Roger had already created the first version of this software – a mix of interactive theatre, live stop-motion animation, puppeteering and digital sleight of hand – when I came along last summer and asked if I could join the party.
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Barcelona Laptop Orchestra performing Cage’s ‘Variations II’, with remote contributions (and Skype presence, on an iPad on the pedestal) by developer William Brent. (Photo: Álvaro Sarasúa)
We had our Phonos concert last Thursday (January 31), and in spite of not being 100% prepared – in spite of a big final-week push – I think it was a success. Probably 30-40 people attended in the “sala polivalent” at the UPF, and they were treated to a very complex setup and six very different pieces.
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Have been working slavishly on several pieces for the Barcelona Laptop Orchestra. Among them, an optical-recognition piece that took Steve Reich’s Six Pianos as its starting point (or – more accurately – it’s ultimate goal, and we’re not quite there yet!), and a piece we call CliX ReduX, inspired by Ge Wang and the Princeton Laptop Orchestra’s original CliX.
We have our Phonos concert coming up next Thursday (January 31, 2013), at the Universitat Pompeu Fabra.
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